Build your Mutable character models from your own assets with no restrictions on the skeleton, design what is customizable and let the players choose character variations in real time. Mutable removes unseen meshes, handles polygon clipping, generates and packs layouts/textures and integrates into the UE4 LOD system, preparing assets for optimal in-game use.
Offline character production pipeline
Let your designers turn a few dozen character part assets into a vast array of different characters just using the UE4 node system. Import your own assets, mix & match, add variations, apply colour and texture effects, morph, clip, project, transform and prevent z-fighting between layers of clothing. Generate massive amounts of varied character types and bake them to standard UE4 mesh and texture assets with no run-time penalty.
Necessary cookies are absolutely essential for the website to function properly. This category only includes cookies that ensures basic functionalities and security features of the website. These cookies do not store any personal information.
Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. It is mandatory to procure user consent prior to running these cookies on your website.