Mutable

CHARACTER CUSTOMIZATION

FOR UNREAL ENGINE

WHAT IS MUTABLE?

Mutable is Anticto’s Character Customisation middleware for Unreal Engine.

It is a powerful technology that offers maximum run-time performance and is available for all gaming platforms.

Check out Mutable’s Key Features

Battle-Tested

USED IN GAMES WITH MILLIONS OF PLAYERS

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PLAYERUNKNOWN’S BATTLEGROUNDS uses Mutable

Integrated

WORK DIRECTLY IN UNREAL ENGINE 4:

NO EXTERNAL TOOLS REQUIRED

NODE GRAPH

Use a Node Graph in Unreal Engine

INSTANCE PLACEMENT

Place Mutable instances directly in the scene and set its parameters

ASSETS IN BROWSER

Manage all the Mutable assets from the Content Browser

FLEXIBLE

CREATE YOUR CUSTOMIZATION OPTIONS AND CONNECT THEM

TO OBJECT MODIFIERS IN AN UNLIMITED HIERARCHY

Feature-Rich

COMBINE MESHES, MATERIALS, TEXTURES AND MORPHS

TO ACHIEVE UNLIMITED VARIATIONS

MERGE/MORPH MESHES

Remove hidden parts

COLOR EFFECTS

Overlay, Hard/Soft Light, Multiply…

IMAGE PROJECTION

Planar, Cylinder and Wrapping projectors

TEXTURE PACKING

Block-based texture atlas at runtime

Data Streaming for Unlimited Customization Options

Windows, Mac, Linux, Playstation, Xbox, Switch, iOS, Android, Stadia

Split your characters in Multiple Assets for concurrent artist work

Scalable

Tag System to handle Complex Customization Interactions

Flexible Level of Detail Support

Support for Data-driven user interfaces

Mutable: Character Customisation for Unreal Engine

Learn more at Mutable’s documentation site

Get the latest about Mutable!

(c) Anticto, 2020. All rights reserved.
Unreal and its logo are Epic’s trademarks or registered trademarks in the US and elsewhere.
PLAYERUNKNOWN’S BATTLEGROUNDS and PUBG are registered trademarks, trademarks or service marks of PUBG CORPORATION.